Template:Base statistics/doc

This template is used to show base statistics on a champion article.

Template data
{	"params": { "health": { "label": "Health", "description": "The champion's health at level one and its gain per level. In the example, the first number is the health on level one, and the number surrounded by parenthesis is the health gained per level.", "example": "450 (+ 16)", "type": "string", "required": true },		"mana": { "label": "Mana", "description": "Similar to health.", "example": "450 (+ 33)", "type": "string", "required": true },		"health_regen": { "label": "Health regeneration", "description": "Similar to health.", "example": "2.5 (+ 1.2)", "type": "string", "required": true },		"mana_regen": { "label": "Mana regeneration", "description": "Similar to health.", "example": "2.5 (+ 0.6)", "type": "string", "required": true },		"armor": { "label": "Armor", "description": "Similar to health.", "example": "18 (+ 1.2)", "type": "string", "required": true },		"magic_resist": { "label": "Magic resistance", "description": "Similar to health.", "example": "30 (+ 4.5)", "type": "string", "required": true },		"ad": { "label": "Attack damage", "description": "Similar to health.", "example": "60 (+ 2.5)", "type": "string", "required": true },		"crit_damage": { "label": "Critical strike damage", "description": "The critical strike damage of the champion. Number is a percent, and is most commonly 175%.", "example": "175%", "type": "string", "required": true },		"movement_speed": { "label": "Movement speed", "description": "The movement speed of the champion.", "example": "330", "type": "number", "required": true },		"attack_range": { "label": "Attack range", "description": "Similar to movement speed.", "example": "550", "type": "number", "required": true },		"as": { "label": "Attack speed", "description": "The attack speed of the champion.", "type": "string", "required": true },		"missile_speed": { "label": "Missile speed", "description": "The speed of the basic attack of the champion. Write \"Non-projectile\" if the basic attack is not a projectile, like Senna.", "type": "string", "required": true },		"energy": { "label": "Energy", "description": "The energy of the champion.", "type": "string", "suggested": true },		"energy_regen": { "label": "Energy regeneration", "description": "The energy regeneration of the champion.", "type": "string", "suggested": true }	},	"description": "This template creates a table showing a champion's base statistics.", "format": "block" }