Wild Rift (map)

Wild Rift is the most popular and commonly used map in League of Legends: Wild Rift. Wild Rift is the default map in regular game modes such as PvP and Ranked. An altered version with cannons is used in the Ultra Rapid Fire game mode.

Bases
Two teams spawn of opposite sides of the Wild Rift on their respective Summoning Platforms. Players instantly die upon entering the enemy team's Summoning Platform. The Nexus is in the center of the base. This is protected by three turrets, called inhibitor turrets.

Players on the red team have their map and camera rotated to mimic the same point of view as the blue team. The player's Nexus will always start on the bottom left part of the Wild Rift, and the enemy nexus will always be in the top right. If players are on the mirrored side of the map, the announcer declares it when the match begins and before the players are able to leave the base.

Arrows on the ground will indicate which lane players are supposed to go to depending on the role they are playing. Icons glow on the ground on the corresponding lanes, between the spawn and the inhibitor turrets.

Lanes
Both bases are connected by three lanes named by their proximity to various locations around the map. From top to bottom, the lanes are called "Baron lane" (due to proximity to Baron Nashor), "Middle lane" (as it is in the middle of the map), and "Dragon lane" (due to proximity to Dragon). Each lane is lined with three turrets, which attack enemy units that enter its range. Once destroyed, they do not respawn.

Jungle
Between the lanes, the jungle is filled with various monsters, which upon death, grant gold and experience. Vegetation and plants are also spread throughout the jungle.

The jungle has four types of vegetation:
 * All units within a brush become hidden from view to enemies and are considered to be in the Fog of War until sight is granted over the area covered by the brush, such as by a ward. A unit inside of a brush can be revealed by all forms of sight. When concealed by a bush, the Jungler icon appears above the player's head and they become transparent.
 * When destroyed, it drops 3 fruits on the ground. Walking on a fruit restores a small amount of health and mana.
 * When destroyed, all units within its radius are knocked away from the plant.
 * When destroyed, it releases pollen in a large cone that flies in the direction the attacker was facing, revealing enemy champions, units, and traps.